Released in 2018, Spider-Man: Into the Spider-Verse (Bob Persichetti, Peter Ramsey & Rodney Rothman, 2018) explored the visual storytelling possibilities of animation. A computer-animated superhero feature film that retells the story of Miles Morales, a boy bitten by a radio-active spider giving him similar powers to those of Spider-Man, Spider-Man: Into the Spider-Verse bucks many of the traditional techniques of animation, and the production team used novel techniques to depict motion, depth of field, and emotion. Particularly notable is the combination of comic book elements within an animated feature. How do these novel techniques, alongside the combination of comic book mythology and animated storytelling, impact viewers’ comprehension of and experience of the story?
Read MoreSet in the DC universe, North American animation television series Young Justice (2010-) follows a large ensemble of superheroes who undertake various covert missions. While iconic figures such as Superman, Batman, and Wonder Woman do make fleeting appearances, the programme deliberately spotlights lesser-known characters and sidekicks (Fig. 1). The first season followed the first Robin, Aqualad, Kid Flash, Superboy, Miss Martian, and Artemis. The second introduced a plethora of new team members but mostly focused on the second Blue Beetle and Impulse, the Flash’s time-traveling grandson.
Read MoreIn September 2018, after ten seasons following a human boy named Finn, his adoptive brother, a shape-shifting, talking dog named Jake (Fig.1), and their zany hijinks, quests, and adventures in the post-nuclear apocalyptic land of Ooo, cult-pop cartoon series Adventure Time (Pendleton Ward, 2010-2018) finally drew to a close. With themes of temporality, cyclicality, the apocalypse, and growing up, the narrative of Adventure Time seems to be in direct conversation with its time-constricted episodic television format, as well as the time-and-physics-bending medium of animation.
Read MoreA little while ago I did some work on fantasy cinema and, while I’m keen to avoid the slightly unedifying spectacle of trawling through that material again, I would like to spend a little time thinking about a couple of its omissions: animation and violence. One reason for visiting these topics now is that I wonder whether violence in fantasy and/or animation may run the risk of not being taken seriously at all, possibly on grounds of realism. If the violence is so obviously signposted as fictional through its animated or fantastical nature, aren’t we missing the point if we start talking about its meaning and significance?
Read MoreThe term ambivalence was coined by the psychiatrist Eugen Bleuler to describe two opposite ideas that coexist in uneasy union. While superheroes are often understood as narratives of assurance, comfort and security, it is ambivalence, or even anxiety, that provides the more useful concept when it comes to interrogating the dynamics at work in the cinematic superhero phenomena. This is particularly the case in its relationship with technology, both aesthetically and philosophically.
Read MoreFrom a costume design point of view, a combination of the words ‘fantasy’ and ‘animation’ directly creates an impression of visually innovative costumes. After all, in animation anything imaginative can be designed, breaking the laws of gravity (with costume) or establishing textiles which are not bound to or are replicated from the real life. What a fruitful starting point for costume design!
Read MoreMy own initiation into fashion film was a hesitant one, uncertain as to whether fashion films could ever be situated on the same spectrum as traditional film. The role that fashion film plays within cinema is still relatively undiscovered. Films dissected by Stella Bruzzi (1999) have often explored both fashion and film as two separate entities, which combine in challenging identity and metaphorical gestures, as well as aesthetics; whilst an auteur of the early fashion film, Guy Bourdin, created voyeuristic moving images which have only in recent years, begun to emerge to a wider audience.
Read MoreWardour Street, Soho was once referred to as “Film Row.” In 1951, Sight and Sound published a list of British and Hollywood companies and studios in active production. The list featured over twenty-seven British film production companies, British subsidiaries of major Hollywood studios and documentary/short film production with headquarters located on Wardour Street and the surrounding Soho district.
Read MoreAll too often, when a new game or film or television show that includes the barest representation of the LGBTQ+ community is announced, an inevitable, angry chorus of cisgender, heterosexual people shout out in unison: I’m fine with gay people, but why do you have to shove it down my throat like this? Thankfully, the media producers in question usually forge ahead, much to the delight (or chagrin – no one piece of media is perfect) of the LGBTQ+ community. But then, if even the smallest crumb of queer representation is enough to make cishet people choke, then is the same true for a queer person forced to navigate society’s constant stream of compulsive heteronormativity?
Read MoreMy name is Eric Polley, and I am the creator of People Cat People (2018-). People Cat People is an animated web series that focuses on the day-to-day lives of the characters of a small group of feline humanoids that inhabit a fictional planet called the People Cat People Planet. There is no main character or single overarching plot line. Instead the series focuses on several shorts that aim to introduce and resolve conflict within one standalone episode.
Read MoreAndré Bazin’s “Ontology of the Photographic Image” states that “the photograph as such and the object in itself share a common being, after the fashion of the fingerprint” (2005: 15). For Bazin, the fingerprint is symbolic of an imprint of the material object; the finger. Yet I cannot help but think of this symbol of filmmaking when I watch stop-motion animation – a process by which an animated world is created; often out of clay but also other materials, and brought to life by a series of photographs documenting miniscule movements to imitate life.
Read MoreIn the chapter “Fantastic French Fox: The National Identity of Le Roman de Renard as an Animated Film” for the edited collection Fantasy/Animation: Connections Between Media, Mediums and Genres (2018), I alluded to the three different versions of Le Roman de Renard – France’s first feature-length animated film – that existed over the course of its production history. These were the unfinished silent cut from 1930, the German edit in 1937, and finally the official French release of 1941. Out of these, the 1941 cut has become the one true version of the film.
Read MoreThe intersection of fantasy and animation is increasingly also an intersection of nationalities and cultures. The world’s best known animation studios often look beyond their own cultures for inspiration, exploring and representing people, mythologies and folklore from across the globe. Japan’s Studio Ghibli, for example, frequently adapt Western sources, creating fantasy-inflected variations on European countries (Howl’s Moving Castle [Hayao Miyazaki, 2004]) or indeterminate settings bearing both Japanese and European influence (Kiki’s Delivery Service [Hayao Miyazaki, 1989]; Arrietty [Hiromasa Yonebayashi, 2010]; When Marnie Was There [James Simone & Hiromasa Yonebayashi, 2014]).
Read MoreWhen I attended the BFI launch of the book edited by the estimable conveners of this blog, Christopher Holliday and Alexander Sergeant’s Fantasy/Animation: Connections Between Media, Mediums and Genres, I was that annoying person in the audience to ask the first, really obvious, question. Admittedly one that betrayed the fact that I hadn’t yet read their book (something now, ahem, rectified) and also my own research interests and agenda. Isn’t all animation, due to its constructed nature, in some way fantasy? And if so, if animation implies fantasy and fantasy implies animation, I queried, where does that leave animated documentary? And that, dear reader, is how you find yourself press-ganged into writing a blog post…
Read MoreBack in November, Variety caused a furore online by reporting that Chris Meledandri, the Illumination founder and Despicable Me (2010) producer charged with overseeing DreamWorks Animation after its acquisition by Comcast, was planning on ‘rebooting’ the Shrek series. ‘Reboot’ typically refers to starting from scratch with a film franchise, recasting the characters and restarting the narrative. If Variety had read their own interview, they would have noticed that Meledandri actually said that ‘while you certainly could make a case for a complete reinvention, I find myself responding to my own nostalgic feelings of wanting to go back to those characterizations’.
Read MoreIf animation and documentary make an anomalous couple, fantasy, animation and documentary make an extremely far-fetched threesome. Yet, in Justin Hardy’s mockumentary The Last Dragon (2004) they conjoin.[1] This TV movie purports to be a partially animated documentary that attests to the existence of one of fantasy’s iconic symbols: the dragon.
Read MoreI have to admit that the first time I watched Electricity (Bryn Higgins, 2014) I was not prepared for my emotional response. This was not only because the film presented its subject material and female protagonist in a compelling way, but also because it appeared to chime with my own research interests into fantasy genre and British cinema (Fig. 1). I was later delighted to contribute a chapter on the film to the Fantasy / Animation collection, as it certainly embraces both themes, and challenges existing ideas and preconceptions attached to aesthetics, genre and national cinema.
Read MoreSeveral years ago I had the good fortune to interview the animator Barry Purves about his work. He made the point that if you give a person a mask it’s only then that they’ll you the truth about themselves. This interplay between playfulness and truth certainly has a vital role in one of Robert Zemeckis’ most fascinating moviemaking achievements: Who Framed Roger Rabbit (1988).
Read MoreAt first sight, Alex Strangelove (Craig Johnson, 2018) starts as a predictable genre film, part of a growing cluster of Netflix teen movies such as The Kissing Booth (Vince Marcello, 2018) and To All the Boys I’ve Loved Before (Susan Johnson, 2018) available on the streaming platform. It opens with a montage sequence replicating what Roz Kaveney terms as the “anthropology shot” (Kaveney 2006: 56): students representative of social groups and cliques are introduced, as in the opening scenes of 10 Things I Hate About You (Gil Junger, 1999) and Not Another Teen Movie (Joel Gallen, 2001).
Read MoreWhen Christopher Holliday and I first conceived of Fantasy/Animation: Connections Between Media, Mediums and Genres, the animator Ralph Bakshi sprung to mind immediately as an example of an individual whose work I thought would benefit from the methodology we were hoping to inspire within both our edited collection, and through future collaborations on this research network. If you are unfamiliar with who Bakshi is, chances are you are nonetheless a fan of either an animator or live-action filmmaker who has been inspired by his productions.
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