Western culture has long had a preconceived notion that animation is primarily for children. Two prominent reasons for this positioning were the arrival of the Hays Code, a motion picture guideline that made censorship stricter starting in 1934 up until 1968 (and which included the censoring of animated stars such as Betty Boop), and the dominant influence that the Walt Disney Studios had upon shaping the identity of the medium as family-friendly (see Lewis 2021). These two forces converged to create cartoons marketed primarily towards younger audiences, leaving future generations of animators and studios to adopt and perpetuate this convention.
Read MoreWhen Christopher Holliday and I first conceived of Fantasy/Animation: Connections Between Media, Mediums and Genres, the animator Ralph Bakshi sprung to mind immediately as an example of an individual whose work I thought would benefit from the methodology we were hoping to inspire within both our edited collection, and through future collaborations on this research network. If you are unfamiliar with who Bakshi is, chances are you are nonetheless a fan of either an animator or live-action filmmaker who has been inspired by his productions.
Read More