My name is Michael Tanzillo, and I’ve worked for years in the animation industry at top studios like Blue Sky Studios, and on computer-animated feature films such as Ice Age (Chris Wedge, 2002), Rio (Carlos Saldanha, 2011), and Ferdinand (Carlos Saldanha, 2017).
Read MoreMy name is Mani Haider and I am an indie games developer. In this post, I would like to discuss the creative and technical process behind my latest game, Delirium, explaining how I became inspired to produce this sci-fi/horror game as my latest project. I was first inspired to work in games design in 2016, when I was working as a runner within the film industry and was exposed to the work of amazing concept artists working in the visual effects studio.
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