At the height of the Covid pandemic, my father, co-director Noel Williams and I, together with scholars and students of Japanology here in Tokyo, had ample opportunity to study and research a range of Japanese films, including a number of short Japanese animations.
Read MoreImagination is deeply intertwined with sensorial experience. One sensorial perception can prompt us to imagine a whole setting to go with it, and function as a catalyst for both simple and extremely complex cognitive processes (Berger, 2016). Sound can be a powerful tool to invite the audience to experience something that is not actually there, and because of this, it has been extensively used for world-building and character development within a range of animated and fantasy media.
Read MoreDuring October 24th-26th 2020, the Kotatsu Animation Festival held its 10th anniversary festival. Sponsored by Japan Foundation London and hailed as Wales’ premiere event for Japanese animation, this year’s event was held online due to the Coronavirus pandemic, with showings of the festival films live on the Kotatsu Japanese Animation Festival YouTube channel and several Zoom Q+A’s and workshops were held.
Read MoreQuantum LOGOS (vision serpent) is an immersive reactive film that uses Mesoamerican culture as inspiration for design ideas that explore the basics of quantum mechanics. This project uses abstract animated imagery to metaphorically represent the quantum world. I use this approach because of the parallels that are evident between Mesoamerican art and philosophy and the quantum mechanics vision of the nature of reality.
Read MoreThe Covid19 pandemic is not just about a virus; it is a social, economic and cultural phenomenon. The impact that it is making across the globe is severe, and the role of (perhaps even the need for) fantasy during this changing and hyperdigitalized world is more necessary than ever given the important questions being raised about the nature of our cultural consumption.
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