Footnote 49 looks at the fascinating figure of the cyborg as an embodiment of hybridity, resistance, and rebellion, interrogating the role of cyborgs as surrogate figurations that representing disparate forms of identity within both popular media culture and social reality.
Read MoreHaving already tackled the topic of special effects in an earlier Footnote, this latest episode instead focuses on visual effects (VFX) as a way to think through the practical/digital distinction that has come to culturally and industrially define the specificity and spectacle of VFX imagery.
Read MoreFootnote #46 responds to a listener email by focusing on the speeds and spaces of the “multiplanar” image, a term theorised in Thomas Lamarre’s writing on anime and its techniques which looks at how motion is able to divide animated landscapes into different planes of action.
Read MoreWhat is so special about special effects? What role does technological innovation play in their convincing construction of illusion? What distinguishes ‘special’ from ‘visual’ effects? In this Footnote episode, Chris and Alex play with ideas of special effects in relation to fantasy and animation.
Read MoreSpecial guest Chris McKenna, current Head of Creative Operations at the VFX studio Moving Picture Company, joins Chris and Alex for this latest Footnote episode on the VFX industry, with a particular focus on artists with colour blindness and advice on the best avenues for getting into animation lighting and design.
Read MoreFresh from their discussion of Spider-Man: No Way Home (Jon Watts, 2021), Chris, Alex and special guest Dr Nick Jones (Senior Lecturer in Film, Television and Digital Culture, University of York) return for this short Footnote episode on the marvel and magic of 3D technology.
Read MoreAnimation’s potential for quick change is the focus of Footnote #19, as Chris and Alex go through questions of transformation via a 10-minute look at morphing.
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